You can run the latest version of FrostWire on any of the following operating systems:
- Android 4.1 and higher
- Windows 10, Windows 8, Windows 7, Windows Vista, XP, 2000
- Mac OS X 10.2.6 or later
- Mac OS X Server
- Solaris/Sparc 2.6, 2.7, 2.8
- Solaris/Intel 2.6, 2.7, 2.8
- Compaq Tru64
- HP-UX 10.20, 11
- AIX 4.3.x
- Linux Redhat 6.2, 7, 7.1
- Linux Caldera
FrostWire will run on many Unix and Linux varieties if you have the Java Runtime Environment installed, although the installer may not work correctly.
FrostWire it's not compatible with ARM processors yet (which is the processor on some Surface Tablets).
Why there’s no FrostWire for iOS (iPhone, iPod, iPad)?
We’d love to be on iOS!
But there are many reasons that impede us creating a port for iOS:
- Our application is licensed under the GPL, The GPL license is in conflict with the terms of the App Store. Many GPL applications have been pulled out because some organizations denounce them to Apple (just like VLC Player was pulled out)
- Apple App store has a history of rejecting peer-2-peer applications, especially file sharing / BitTorrent based.
- We’d have to code everything again using Objective-C, this would take a long time to happen, and for the 2 reasons above our little team has preferred to create FrostWire for Android instead (almost the same technology and no issues with the Android market)
We do see the many users that come to our site with iPhones, iPods and iPads, and it sucks we have our hands tied...
Why there is no FrostWire for Windows Phone?
There is no technical reason - we simply do not have the time to put into developing and maintaining another build of FrostWire... We are a small team of open source developers coding & maintaining free software...
If you are a Windows App developer that would like to port FrostWire to work on Windows Phone, pls pls join us and do so - github.com/frostwire.
If we can find a way to run our Android app on Windows phone, we'll be there. It looks like Windows is making all the right steps so developers can easily convert their apps to Windows Mobile...
As of now our team and the Windows Phone user base are too small to justify the effort. Sorry...